Liam Robertson revealed that Vicarious Visions had an idea for a Spyro game that Activision turned down.
Vicarious Visions thought about making their own Spyro game for the franchise. It sounded similar to Spyro's Kingdom.
The game was going to be a new take on Spyro, taking place many years
after the original games with Spyro being an adult dragon. But instead
of playing as Spyro, players control their own original dragon character
with customizations and Spyro being their mentor in teaching them how
to be dragon warriors.
The game would've taken place on a mysterious island that reemerged
after years of being lost. The player would explore the island in open
world fashion, doing missions for Spyro and other characters, and
getting collectibles as the world evolved. The player could even team up
with friends online to explore the island together. Gameplay was a mix
between exploration and combat, on both the ground and in the air with
erial dogfights against enemies. Vicarious Visions even made a prototype
for the project and was testing out flight mechanics for the dragon
before Activision shut it down to focus more of their other big hit video games.
Sunday, May 19, 2024
Scrapped Spyro Game Concept by Vicarious Visions
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment