Redandblack64 released another new update on their fan PlayStation 1 remake of Spyro: Season of Ice. For the Autumn Fairy Home, it adds Moneybags who hints at the flammable pumpkins and the fairy they'll unlock when all of them are lit. The Mermaid Coast has also has some tweaks, such the lighthouse positions and an additional mission of taking out all Rhynocs in the realm to collect a frozen fairy.
Another new addition to the game update is the level Lava Prairie, a prehistoric realm surrounded by lava. The cavemen are based on the Bonebuilders from Spyro 2: Ripto's Rage!, and we see the similarities more closely with the cavemen 3D models. The realm itself is heavily based on its core counterpart, from the cave paintings and the layout. There are currently two hostile prehistoric Rhynocs, a green one with a club and a yellow one that breathes fireballs. There are also a few additions to collecting gems, such as the floating vases and the seasonal snowglobes from the Spyro fangame, Crisis in Chronolia.
While traversing through Lava Prairie, like the original game, the player has to be careful not to fall off the open gaps and edges otherwise they fall into the surrounding lava. There is also the addition of a cave that adds more flavor to the prehistoric world with its dangers and collectibles to find.
The sidequest involving the flying pterodactyls has changed for this 3D remake. In the original Season of Ice, due to the top down gameplay perspective, Spyro had to move balls of cacti with his flame breath over to geysers to have them launched at the flying pterodactyls to take them out. Here, a powerup fairy by the exit portal grants Spyro temporary Superflight for him to fly around and easily flame the pterodactyls while in the air. The superfly powerup can also be used to flame the floating vases and do the season snowglobes scattered around a small area of the Prairie.
While playing through this realm, much like Mermaid Coast, it feels like experiencing a new level with Lava Prairie from a whole new perspective but with familiar assets. The next level on the list is Market Mesa, and it makes me wonder if the creator will borrow Chronolia's alpaca NPC models for the upcoming level in this Season of Ice remake.
A Spyro fan film, Special Delivery, is a project currently in development by Dessert Monkey, who plans to release the movie later in 2026. This is the first I've heard of the fan film, and after watching animation tests, the first few trailers and the latest one, I became interested in this project and reached out to Dessert Monkey.
When the Spyro Reignited Trilogy, fans were disappointed that the baby dragons from the Spyro: Year of the Dragon installment weren't given the same treatment as the adult dragons who were each given individual redesigns for Spyro 1.
Shortly after the release of the Reignited Trilogy, Spyro fan Nicooriia began doing a fan series on her take on the baby dragons from Spyro: Year of the Dragon. The challenge lasted about 3 years, and years later I decided to reach out to Nicooriia to ask some questions about her series.
Spyro fan, redandblack64, has released an update on their fan PlayStation 1 remake of Spyro: Season of Ice. For the Autumn Fairy Home, it replaces the placeholder dragon candles from Bunndragoness' Spyro: Crisis in Chronolia fangame with Season of Ice's trademark collectibles: the frozen fairies. To free these fairies from their icy prisons, simply use Spyro's flame on them and the ice will melt off the fairies, freeing them. Like in the original game, most of the collectible fairies have dialogue upon being freed, but will need to be interacted with in order to see them.
The interactable pumpkins now light up when hit with Spyro's flame. Lighting all pumpkins around the Autumn Fairy Home will give Spyro a frozen fairy that will appear inside one of the castles near Hunter and the forest.
A Spyro fan named Fabrick_89 put together his idea for a LEGO set of Spyro & Sparx on the LEGO Ideas website. The staff members of LEGO have noticed Fabrick's fan project and praised it so much that it was selected as a Staff Pick and featured the Spyro model on the LEGO ideas website.
The LEGO Ideas Team would like to send you virtual high fives and a big congratulations, as your LEGO Ideas project Spyro the Dragon & Sparx has been selected as today's Staff Pick!
Staff Picks are one of the ways that we celebrate fantastic projects that show off something out of the ordinary - as your project has done! It's not 100% about the model itself, but we also reward great pictures and presentation. It doesn't matter if your project has 100 supporters or 5000 supporters, they've all got a chance as long as they can WOW us!
Receiving a Staff Pick today doesn't mean you can't earn another in the future. Time will tell if your other projects could wow us just as much as well.
Being chosen as a Staff Pick is an editorial decision, and has no impact on the LEGO Review if the project reaches 10,000 supporters.
Keep up the good work!
The project has reached over 3k supporters. If enough attention is brought to Fabrick's Spyro creation, it's possible it can convince LEGO to make Spyro related LEGO merchandise.
Bunndragoness' Spyro Spaghetti enginehas recently included a new fangame called "Spyro: Skybound Heist". This particular fangame features an interesting take on the Balloonists from Spyro 1 who ferried Spyro across the Dragon Realms with their hot air balloons.
The game starts onboard an airship operated by the Balloonists. The captain of the Balloonists orders his crew to go to different worlds to collect strange purple crystals he is obsessively seeking, but the task itself is difficult for them since they aren't built for fighting and adventuring. At their Captain's urging, the Balloonists are prompted to seek Spyro's help, aka grabbing him from the ground with their ship's crane and pulling him aboard their ship. With nowhere else to go at the altitude he's in, Spyro has no choice but to help his Balloonist friends by collecting the purple crystals in other worlds and find out why Balloonist Captain is acting strangely.
The Airship is the game's home world. And like all home worlds, it has its own collectibles, NPCs, and portals to other realms. You can talk to the Balloonists here; many who are from Spyro 1 including Marco and Tuco, and fanmade female ones created for the Skybound Heist. Conversing with the Balloonists tells the player more additional lore to
the story and what the Balloonists do in their sparetime before their
Captain began acting strange. There are also easter eggs from other Spyro games on the Airship that you can find.
Spyro travels to the available worlds through portals on the airship collected by the Balloonists. Each realm has a set number of crystals, gems and skill points. At the start of each world, we are given an introduction cutscene (based on the ones from Spyro 2) involving two Balloonists trying and failing to navigate through the realm to find the crystals before Spyro takes over the mission. Returning NPCs from Spyro 2 and 3 make an appearance too at the start of each world. One of the playable worlds in the demo is themed around spiders. But for those who have arachnophobia, there is a way to avoid them entirely by pressing a button that kills all the spiders in the level for easy progression.
At the moment, there is no final boss once all current levels are completed since the game is still under development. I am interested to see what else they will add to this game.
Spyro fan, redandblack64, recently created a fanmade level on Bunndragoness' Spyro Spaghetti engine that allows Spyro fans to create their own PS1-style Spyro levels and potential fangames. RedandBlack's submission is a 3D remake of the Autumn Fairy Home from the Gambeoy Advance title, Spyro: Season of Ice.
This level was covered by Spyro influencer CrystalFissure, and it prompted me to eventually try out the game myself.
For fans of Spyro: Season of Ice, they will find familiarity with the level layout but experience it in an entirely different perspective. The original game on the Gameboy Advance was designed to be top-down, but in this fan-made remake you can see the home world in third person much like the main console game titles. The low-bit soundtrack is remastered for this fan creation but is still faithful to its original composition. The water in the middle of the home world also doesn't give Spyro an instant death; instead you can actually swim and even dive underwater to get gems.
The level is still incomplete at the moment, with Hunter's dialogue letting players know they may already know how to jump and glide. Bianca even makes an appearance at the first inactive portal, hinting at more levels being planned. At the moment, the interactive pumpkins from the original game can't be lit up with Spyro's flame but will be in a later update.
For now, fans can experience a taste of what a Season of Ice level looks like in 3D.
Spyro fan BlazeTFD did a visual animated version of the released The Legend of Spyro movie script that was leaked a while ago. This visual movie shows the script itself complete with fan voiceovers. Thought I share it here. :)